AI Insights · Timothy · January 2024
Top 5 Three Kingdoms Games on iOS in Sweden for Q4 2023
Explore the performance of the top 5 Three Kingdoms games on iOS in Sweden during Q4 2023, focusing on their downloads, revenue, and active user trends.
In Q4 2023, the top 5 Three Kingdoms games on the iOS platform in Sweden displayed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared:
Throne of Three Kingdoms, published by GACRAZE, had a fluctuating revenue trend. The game started strong with $1K in the first week of October and reached its peak at $2.3K in early November. However, the revenue saw a decline towards the end of the quarter, finishing at $862 in the last week of December. Downloads were minimal, with a high of 42 in the second week of October and dropping to zero from mid-November onwards.
Dynasty Heroes: Legend Samkok from Forever Entertainment Network Limited experienced significant revenue growth in mid-November, peaking at $1.6K. The revenue fluctuated throughout the quarter, ending at $61 in the last week of December. Downloads were consistently low, with only four downloads recorded in December.
Dynasty Legends 2, published by Taihe Interactive, showed a relatively stable revenue trend. The game started with $54 in late September, peaked at $176 in mid-October, and ended the quarter with $59 in the last week of December. Downloads were almost non-existent, with only one download recorded in early December. Weekly active users remained constant at 39 throughout the quarter.
Three Kingdoms:Overlord by Bekko.com had a consistent but modest revenue performance. The game’s revenue peaked at $107 in late October and saw fluctuations, ending with $27 in the last week of December. There were no downloads recorded throughout the quarter.
Dynasty Warriors M, published by NEXON Company, showed modest revenue after its release in late November. The game’s revenue peaked at $85 in early December but dropped to $4 by the last week of December. Downloads saw a high of 35 in the second week after release, with a gradual decrease to 13 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.